



In Magic Sword, you control one of two buff heroes – not given any proper names in English but named Alan and Belger (no relation to the Final Fight boss, probably) according to assorted Japanese supplementary material – to destroy the evil lord Drokmar. The result is one of Capcom’s best titles of the early 90s, even though it’s largely overshadowed by its bigger name franchises. This game isn’t really a sequel so much as an evolution on its concepts, which replaced Black Tiger‘s exploratory platforming for more straightforward hack-and-slashery, while also rethinking what numbers and statistics mean when applied to a fast paced action arcade game. Capcom’s initial attempt at this was 1987’s Black Tiger, which was followed up three years later by Magic Sword. Due to the popularity of RPGs like Dragon Quest, a number of Japanese arcade games experimented with melding role-playing elements with action games.
